Thursday 23 March 2017

Flames of war - Free for all

Forces
Hero strelkovy 1500 pts (Berlin book) - 6 platoons (Fearless trained)
Kampfgruppe Knaust 1500pts  (Bridge by bridge) - 8 platoons (confident trained)


The scenario
Both players alternate placing troops, with the aim to capture one of the two objectives placed in the opponents table edge. The player who rolls the highest gets the first turn but in the fist players shooting phase all troops fire at moving RoF.



Turn 1
(S) The soviets start the battle taking the first turn. Moving forward on their right flank and pushing further with a blitz order issued by the t-34 commander.

(G) The Germans also advance, killing three infantry teams in the open with a panzer platoon. One tiger Blitz forward and fire with full RoF at the SU-100, but misses. Then it uses the German Storm trooper rule to make a Shoot and scoot back 10cm out of sight.



Turn 2
(S) The AT-guns pass a blitz order to get 3 halted and another moving shot at the panzer platoon, while the t-34 pass another blitz to get into better position to fire on the infantry. However the AT-guns roll 4 ones to hit the tanks.

(G) The panzers on the left flank moves forward to engage the t-34, but not risking a +1 to hit with blitz as there only trained. They do however destroy one of the T-34s at long range. The panzers on the right side dash forward towards the objective. The tigers once again blitz forward but miss the SU-100, and now fail to Scoot back into hiding







Turn 3
(S) The t-34:s and the infantry both move forward to get into assault positions with the "follow me" order. Both orders are successful and neither unit may shoot, but move an extra 10cm. In the shooting phase the mortars repeat their bombardment at the infantry and nebelwerers, auto hitting and forcing re-rolls on saves. Three infantry teams and one gun is destroyed! Changes to the assault rules now only allow teams within 10cm to participate in the assault move, or if they can reach a fiend in base contact with 10cm move (but we missed this rule in the battle)... The infantry platoon is destroyed and only one nebelwerfer survives the assaulting tanks. The infantry reach the pak40s and destroy two of them.

(G) Both nebelwerfers and pak40s have to pass a morale test as they are now two or less guns. They pak40 fail and flees the battle. The panzers kill three more infantry teams and reduce the platoon to 2 teams - enough to force a morale test each turn.  

The German right flank infantry platoon now advance with a dash move to threaten the objective together with the panzer platoon. The panzers, now in assault range of the infantry launch an assault. Theyre taking cross checks to fight each turn - and with two rounds of fighting 5 soviet teams are killed, but the tanks fail their next counterattack and have to make cross tests to fall back. One tank fails and is captured. The infantry, still over three teams strong, does not have to take a morale test.











Turn 4
(S) The now reduced infantry platoon on the right flank start their turn taking a morale test but pass it. The AT-guns attempt to blitz the panzers, but fail their order, and suffer an +1 to hit modifier. Combined fire from the AT-guns and the t-34s does however destroy two panzer III:s The bailed panzer III is assaulted and destroyed (also no more tank terror tests).

(G) The tiger tanks move forward and destroy one SU-100. The last panzer on the left flank push forward to contest the objective and manage to destroy a t-34. On the right flank, the remaining three panzers flank the SU-100, but only one can shoot and miss its shot.










Turn 5
(S) The right flank soviet strelkovy have to take a platoon morale test as they have three or less infantry teams left. They barely stay with a helpful reroll from the commander. The SU-100 also test as they are now two or less tank teams (and have taken causalities) and pass their test. Combined AT-gun fire and t-34 fire only manage to bail the last panzer 4 on the right flank. The last SU-100 destroy one of the tiger tanks.

(G) The panzer IV fail to remount, but pass it platoon morale. A panzer III hits and bail the last SU-100. The infantry assault the four man soviet infantry platoon, killing two teams and forcing them to fall back.







Turn 6
The SU-100 fails its remount test and has to take a platoon morale test - it fails and the platoon is destroyed. Another two platoon morale tests are made for the two strelkovy platoons, but they both pass (one with help of the commander) witch mean that the T-34 takes the objective (as the bailed panzer iv can't contest objectives). 

If both platoons would have failed their test, the company would have had to take company morale test - failing this would have meant instant soviet defeat.



Results - Soviet victory
With only one dead unit on the losers side (but another two almost dead) the game is considered a winners stunning victory with 8 score against 1.

Read my attempt to summarize the rule-changes here


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